Friday, April 12, 2013

Week 1: Helmet

This is my first modeling assignment in 3DS max in awhile. The first few drawings are conceptual art from the game God of War Ascension. I used different elements of characters body armor to come up with different shapes to make up the helmet. For the helmet, I wanted to use angles since there seems to be the style of the God of War franchise. The horns ended up being a little bit more organic looking than expected, but they turned out similiar to what I wanted. I was more inspired by the darker elements. I can see this helmet on the Wraiths or Sentries or any of the creatures that have horns.
                                              






1 comment:

  1. Good start. I like the horns which appear to me as an extension of the bearer of such armor. A unique take on the perspective.

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