For this week's homework, we were starting to unwrap our models. I chose to pick my helmet for my unwrapping so I will be able to throw on 2D textures on it. This is the first process of the unwrapping.
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I basically just unfolded mapping and the next process would be beginning to stitch together the pieces correctly. |
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I threw on a checkboard procedural to show what areas would need to be fixed. |
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